Tutorial!


Small update but it fixes the most common complaint about the game: the lack of a tutorial.

The game was designed to give the player a minimal example of a complete loop so you could just send your first rocket in a few minutes without doing anything. I thought it would be enough combined with the descriptions of the buildings and units.

I was wrong. Participants complained about a bad experience. No idea what they should do. Even If they eventually won, they didn't feel satisfied because of the lack of control. If they don't understand but the game progresses, they think the game is cheating to just push forward. It's not a good experience.

I added the tutorial to the game. Just a simple box mechanic with an explanation, combined with forcing the player to use a certain unit. It was not that hard, I should have done that in the first place.


Anyway, a good lesson. Cheers

Files

linux.zip 34 MB
56 days ago
web.zip Play in browser
56 days ago
windows.zip 40 MB
56 days ago

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