View all by pavelee
pavelee
Follow pavelee
Follow
Following pavelee
Following
Add To Collection
Collection
Comments
Devlog
Submission to Godot Wild Jam #89
Submission to Improve My Game Jam 43
Submission to 🏃Sprint-11
Submission to 🏃Sprint-12
Submission to Improve My Game Jam 44
Related games
Related
Rootwarden
←
Return to Rootwarden
Devlog
🎨 Cover art for the game!
May 07, 2026
by
pavelee
1
#devlog, #art
Cover art for the game! Recently, I've been working on the cover art for the game. This was my first time collaborating with an artist on one of my projects. It's amazing how professional art can make...
Continue reading
Bring back ground control and bullet heaven 👾
May 02, 2026
by
pavelee
1
#Devlog
TL;DR This iteration was still about searching for different game's design. It's frustrating but I feel we should stay in "pre-production" era until I found something that is fun and scalable. What mo...
Continue reading
🎨 New capsule art, 🤖 Droid Team logic, and 🏗️ Code Architecture.
April 24, 2026
by
pavelee
1
#Devlog
Wishlist the game to support me! TL;DR I created a new capsule for the game in Blender I am pivoting game into more "Action-RTS". I pushed my design of managing your droid team to support it. I change...
Continue reading
KISS & STEAM PAGE
April 06, 2026
by
pavelee
1
I am currently ending the next iteration with https://itch.io/jam/sprint-11 , the submission is here: https://itch.io/jam/sprint-11/rate/4169420 . It was a pretty great sprint. I finally close up my g...
Continue reading
The command center view and FPP vs TPP
March 23, 2026
by
pavelee
2
#Devlog
The last week was mostly about wrestling with the concept of a on-board computer. I got only a basic frame but now I have finally put all things together so I can move on to the next thing. My current...
Continue reading
"Improve My Game" results, The on-board computer concept and improvements
March 15, 2026
by
pavelee
1
#Devlog
Improve My Game jam results The jam is over, that was a really good idea to participate. I got a lot progress in my conception and ton of great feedback. It was a really great learning to give feedbac...
Continue reading
Rootwarden: Redesign!
March 06, 2026
by
pavelee
Rootwarden was originally created for Godot jam #89. When I first came up with the idea it was all about creating game with "building system" that works in 3D. Eventually the project was pretty good f...
Continue reading
Thoughts and fixes after the jam!
January 26, 2026
by
pavelee
3
The results and thoughts The submission results are shown below ( https://itch.io/jam/godot-wild-jam-89/rate/4169420 ) The results weren't great, rather mediocre, actually. I think the game's unpolish...
Continue reading